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Overview
Dark Ages II: War & Mythos is a Dwarf Fortress fantasy horror add-on 2-years in the making. Still under active development by GM-X founder of Advent RPG.
Built for DF 0.40.+ from the ground up. It contains 100% “vanilla” content. So all the work of Bay 12 Games is included mostly as is. Careful adjustments to discipline, longevity, and expansionism have been added but nothing has been subtracted.
Wildlife ecology is also boosted in DA:II. Great animals are common and can pose a serious threat. All biome are diversely populated and most harbor diverse monsters in addition to scores of mega-beasts.
It expands war themed content, cities, roads, tunnels, historical events, pets, plants, and it adds vastly more powerful civilizations to DF. It harmonizes and balances dozens of magical systems, tower diversification, curses, hexes. It adds a number of custom buildings, adventure crafting, and many diversely terrifying monsters.
Civilizations
- Dwarfs, Humans, Elves, Kobolds, Goblins.
- Orcs
- Gnolls
- Hags
- Hag Shamans
- Lizard People
- Wizards
- Dark Elves
- Shadows
- Dark Gnomes
- Legendary Dwarfs (fort mode playable)
- Aboleth
Adventure Mode Races & Classes
- All of the above.
- Fighters, Clerics, Rangers, Rogues
- Drudic Dwarf
- Paladin
- Shadowmancer
- Areomancer
- Reanimator
- Cyclops Brutes
- Greater Minotaur
New Domestic Pets
- Hounds, strong fighters and trackers.
- Cave Lynx, powerful defenders.
- Owls, keen eyed and war trainable.
- Lobsters, edible and slow reproducing.
- Living Statues, ageless guardians.
- Deeper Dwarven Domesticated animals.
- Grooming and pet interactions.
Fort Mode Additions
- Biome Savagery Boost.
- Enhanced Glacier, Tundra, & Deserts biomes.
- Enhanced Good & Evil biomes.
- New Civilizations all Trade (most permit visitors).
- Tribes of trainable Greater Animal People.
- Alchmey Lab: Make war, might, regeneration essences, and gunpowder.
- Gunshop: Make the famed Arquebus and Silver Bullets.
- Woodshop: Make basic war implements of trees.
- Blood Brandy: Furry alcohol producing mushrooms.
- Great Animals are abundant in most biomes.
- Great Animals: Can be bred and war-trained.
- Great Animals: Offer stronger pelts, shells, scales, and dragon scales crafting.
- Dwarves live longer in general and historically.
- Artifact Boosting Legends and Random Name Generation.
- Mega Beasts triggered by vaster wealth.
- More disciplined vanilla entities.
Magical Effects, Systems, Secrets, and Curses
- 21+ Magical Systems harmonized and balanced.
- Wizards Cast spells innately, and also learn and record secrets of immorality.
- Magic users are not harmed or killed by their own magical effects.
- Magic users may join your Fort.
- Slow Zombies.
- Summoners: Lich, Monstrosity, Fiends, and more.
- Minor Mysticism: Secrets of Peace, Nature, and more.
- Multiple Druid types.
- Refit Wanderers Mods: old & new versions.
- Dark Ages Adventure Crafting. (DAAC)
Vampires
- Vampire Lords: White, Gray, and Black.
- Vampire Lords can rule civilizations.
- Vampire Beasts.
- Lesser Vampires.
- Master Vampires.
- 8-Procedural based horrific Vampire strains.
- Detailed Personalities.
- Vampires have various weaknesses.
Werebeasts
- Powerful Werewolves, Werebears, Werelizards, Werescorpions.
- Greater Werewolves: Originators of Lycanthropy.
- Werespiders.
- Werebeasts have various weaknesses.
Monster Collection
- Most new monsters traits are reworked, detailed, and differentiated.
- Loot drops come in various types.
- More Lair Hunters.
- More Monster Curiosity.
- Monster Curses, poisons, bloodsuckers, and abductions.
- Bogey’s turned off, no infinite respawn.
- Night Trolls are on.
- Nightmares, evil supernatural horses.
- Wights
- Ghouls
- Dragons: Silver, Black, Undead, and more.
- Dark Masters
- Coral Maiden
- Duskblooms
- Anurisphinx
- Bhotisphinx
- Half Vampires
- Walker in Frost
- Demon Dogs
- Greater Minotaur
- Banshee
- Specters
- Batsquatch
- Hell Hounds
- Many more!
Credits & Thanks
- Fear of the Night by Xangi (expanded, updated, and rebalanced)
- DireForge by Knight Otu (horror fantasy)
- Legends Forlorn by narhiril (select horror)
- Genesis by Deon (magic)
- Cthulhu by Lovechild (play and see)
- Animal Trainer Pack by Zaeros
- Deeper Dwarven Domesticated by Wannabehero
- AUC (Adventure Useful Crafting) by McFeel
- Wanders Mod (original updated and refit Deon’s)
- Black Powder Firearms by Jake
- Shadows by Tevish Szat
- Aboleths by godlysockpuppet (enhanced)
- Lucelle Weapons and Armour by Lucelle (select and some renaming)
- Plump Helmet Man Overgrowth Returns by IndigoFenix (with gelding)
- Putnam's Minor Mod Collection
- Procedural Critter Scripts by Knight Out (enhanced)
- Special thanks goes to Ironhand, PeridexisErrant, Knight Otu, Japa, Parker147 for the fantastic Legends Viewer, Timeless Bob, GoldenShadow, HP Lovecraft, Three Toe, and Toady One.